The conference will be arranged around four important themes — Teaching, Learning, Curriculum and Assessment — using digital tools, in particular Computer Algebra Systems (CAS), Dynamic Geometry Software (DGS), Theorem Proving Systems (TPS) and combinations of these technologies. As a whole, contributions related to STEAM Education will be welcome.
This includes, but is not restricted to, contributions to the following fields.
Teaching
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The impact of digital tools on mathematics teaching
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The changing role of the teacher
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Teachers’ professional development
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Teacher training
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Distance learning and digital tools
Learning
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The impact of digital tools on students’ learning
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Students’ attitudes toward digital tools
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Understanding and knowledge with respect to digital tools
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Algebraic skills and digital tools
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Instrumentation and Instrumentalization
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Creativity and digital tools
Curriculum
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Design of learning environments and curricula
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Implementation of curricula and classroom practices
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Innovative practices
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Promises of digital tools for curriculum development and administration
Assessment
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Assessment with digital tools
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Web-based assessment systems
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Problem solving and stepwise use of digital tools
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Intelligent Assessment